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- on exitFrame
- global highscore
- puppetSprite(20, 1)
- puppetSprite(5, 1)
- repeat with i = 27 to 37
- puppetSprite(i, 1)
- end repeat
- repeat with i = 5 down to 1
- set the memberNum of sprite (26 + i) to getAt(highscore, i) + 183
- updateStage()
- end repeat
- go(the frame)
- end
-